Assistant Professor of Cinematography - San Francisco State University School of Cinema
Wednesday, September 13, 2023
San Francisco, California, United States
San Francisco State University School of Cinema offers an exciting opportunity for a tenure-track Assistant Professor position in Cinematography beginning August 2023. We seek a colleague with notable experience in cinematography and lighting, bringing a creative and innovative vision to the screen. We are especially interested in qualified candidates with a demonstrated commitment – through their creative works, teaching, and service – to the diversity and excellence of our academic community/department/program.
The position requires undergraduate and/or graduate teaching in cinematography and lighting; mentoring and advising undergraduate and/or graduate students; developing and maintaining a robust program in film production; and ongoing committee and service assignments.
-M.F.A. or equivalent terminal degree in Cinema or related field. Terminal degree must be completed by the first day of employment
-Active record of filmmaking in the position of director of photography/cinematography with a body of peer-reviewed film works.
-Record of working and communicating effectively with colleagues and students
-Record of college-level teaching contributions and proven excellence in the classroom, in the areas of: cinematography and lighting; 16mm film production; bringing cinematic vision to the screen; leading pre-production, production, and post-production; or related areas.
-Active film work with a record of exhibition (i.e., film festivals, streaming platforms, theatrical runs) and recognition (i.e., reviews, awards)
-Demonstrated ability to incorporate inclusion, diversity, and educational equity in teaching and/or scholarship and/or creative works
-Experience teaching and working closely with students from historically underrepresented communities
-Record of contributing to supportive and collaborative work environments
-Knowledge and experience in, special effects and digital media; the use of cameras in non-cinematic contexts such as drones, AR/VR, videogame design, interactive platforms, etc.